dictionary = 
{
    ["DictKey_WptName_80"] = "",
    ["DictKey_ActionText_112"] = "Comenzarás la aproximación a 11 millas a 3.000 pies barométricos y 260 nudos a la aproximación a la pista 07 en Kobuleti. Una vez a 5 millas, estarás a 1,500 pies, y esto te colocará en una trayectoria de 3 grados a la pista. Para medir el ángulo de tu trayectoria de planeo, haz referencia al vector de velocidad en el HUD en relación con la escala de cabeceo. Una trayectoria de vuelo de 3 grados es estándar para un aterrizaje del Hornet.\
\
Para una aproximación directa, Mantendremos el HUD mostrando la altitud barométrica. Esto también se utilizará para los aterrizajes IFR.\
\
Presiona [BARRA ESPACIADORA] para continuar.",
    ["DictKey_WptName_11"] = "",
    ["DictKey_UnitName_67"] = "New Static Object #018",
    ["DictKey_GroupName_15"] = "New Static Object #003",
    ["DictKey_WptName_138"] = "",
    ["DictKey_ActionText_121"] = "We are now flying a heading of 250 degrees at 400 knots and 1,000 feet. Fly through the gates ahead which will place us at 800 feet and offset to the right of the runway. We don’t want to directly overfly the runway. Maintain an airspeed of 350 knots.\
\
Cage the velocity vector on the HUD by pressing [C].\
",
    ["DictKey_WptName_41"] = "",
    ["DictKey_UnitName_73"] = "",
    ["DictKey_GroupName_21"] = "New Static Object #005",
    ["DictKey_ActionText_101"] = "Now it is time to get the left engine started. Go ahead and left mouse click on the engine crank switch.",
    ["DictKey_ActionText_116"] = "As your roll out on the runway heading, fly to place the velocity vector on the runway threshold and use throttle adjustments to control your glidepath to be 3 degrees.\
\
Press [SPACEBAR] to continue.\
",
    ["DictKey_UnitName_7"] = "Player",
    ["DictKey_ActionText_128"] = "Do not flare the aircraft, but rather continue on the glidepath and touch down at no more than 800 feet per minute. \
\
Once down, use gentle rudder input to keep aligned down the runway and use nose wheel steering once below 75 knots.\
\
Once on the ground, press [W] to brake and bring the aircraft to a halt.",
    ["DictKey_WptName_145"] = "",
    ["DictKey_UnitName_25"] = "New Static Object #001",
    ["DictKey_GroupName_51"] = "New Static Object #014",
    ["DictKey_ActionText_124"] = "While on the downwind, establish on-speed AoA of 8.1 degrees by flying to maintain the velocity vector inside the E bracket on the HUD. Proper AoA is also indicated to the left of the HUD by the indexer lights. Keep a donut displayed in the center of the indexer.",
    ["DictKey_ActionText_117"] = "Using what you learned in the TACAN lesson, set the TACAN to 67X and a course of 70 degrees. This is the TACAN channel for Kobuleti airfield and it will provide us useful information to line up our downwind and final approach legs of the pattern.\
\
Press [SPACEBAR] when done and you are ready to un-pause the lesson.\
",
    ["DictKey_sortie_5"] = "Aterrizaje directo en aeródromo VFR",
    ["DictKey_UnitName_76"] = "New Static Object #021",
    ["DictKey_GroupName_6"] = "Player",
    ["DictKey_ActionText_119"] = "",
    ["DictKey_WptName_109"] = "",
    ["DictKey_GroupName_45"] = "New Static Object #012",
    ["DictKey_WptName_77"] = "",
    ["DictKey_ActionText_84"] = "En las lecciones anteriores aprendimos cómo despegar y navegar, pero todo lo que sube, debe bajar. En esta lección, repasaremos los conceptos básicos del aterrizaje de un Hornet en un aeródromo en condiciones de Reglas de vuelo visual (VFR) utilizando una aproximación directa. Esto también será útil para la última parte de la lección de aterrizaje de Reglas de vuelo por instrumentos (IFR).\
\
Actualmente tengo la lección en pausa, ya que primero quiero describir los conceptos básicos de una aproximación VFR al aeródromo.\
\
Antes de volar esta lección, asegúrate de estar familiarizado con la simbología de HUD como se describe en el manual y la primera lección.\
\
Presiona [BARRA ESPACIADORA] para continuar.",
    ["DictKey_ActionText_99"] = "Now it is time to get the left engine started. Go ahead and left mouse click on the engine crank switch.",
    ["DictKey_WptName_105"] = "",
    ["DictKey_UnitName_43"] = "",
    ["DictKey_UnitName_61"] = "New Static Object #014",
    ["DictKey_WptName_144"] = "",
    ["DictKey_GroupName_30"] = "New Static Object #008",
    ["DictKey_UnitName_49"] = "New Static Object",
    ["DictKey_WptName_23"] = "",
    ["DictKey_WptName_8"] = "",
    ["DictKey_UnitName_79"] = "New Static Object #021",
    ["DictKey_WptName_38"] = "",
    ["DictKey_GroupName_33"] = "New Static Object #009",
    ["DictKey_UnitName_31"] = "New Static Object #001",
    ["DictKey_ActionText_125"] = "Once your left wingtip is abeam the runway threshold, start a 30 degree bank to the left while maintaining on-speed AoA. This is a bit tricky, use throttle to control your decent and stick pitch to control your angle of attack.",
    ["DictKey_WptName_17"] = "",
    ["DictKey_ActionText_137"] = "¡Bien hecho! Puedes terminar la lección ahora presionando [ESC].",
    ["DictKey_WptName_104"] = "",
    ["DictKey_WptName_14"] = "",
    ["DictKey_GroupName_12"] = "New Static Object #002",
    ["DictKey_ActionText_114"] = "As your roll out on the runway heading, fly to place the velocity vector on the runway threshold and use throttle adjustments to control your glidepath to be 3 degrees.\
\
Press [SPACEBAR] to continue.\
",
    ["DictKey_GroupName_18"] = "New Static Object #004",
    ["DictKey_WptName_47"] = "",
    ["DictKey_GroupName_81"] = "New Static Object #024",
    ["DictKey_UnitName_46"] = "New Static Object",
    ["DictKey_GroupName_36"] = "New Static Object #010",
    ["DictKey_WptName_140"] = "",
    ["DictKey_UnitName_40"] = "New Static Object #010",
    ["DictKey_GroupName_72"] = "New Static Object #021",
    ["DictKey_GroupName_75"] = "New Static Object #022",
    ["DictKey_GroupName_66"] = "New Static Object #019",
    ["DictKey_descriptionNeutralsTask_4"] = "",
    ["DictKey_ActionText_133"] = "Estando por debajo de 250 nudos, continúa y baja el tren de aterrizaje [G] y baja los flaps a FULL [IZQUIERDA CTRL + F].\
\
Reduce la velocidad ajustando la potencia a ralentí. También es posible que necesites extender el aerofreno utilizando el interruptor del aerofreno en la palanca de potencia derecha o presionando [MAYÚS IZQUIERDA + B] para disminuir la velocidad más rápidamente. Observa que se ilumina la luz SPD BRK en el panel de instrumentos cuando se extiende el freno de velocidad.\
\
A medida que disminuye la velocidad por debajo de 140 nudos, retrae el aerofreno con el interruptor del aerofreno o presiona [IZQUIERDA CTRL + B]. Ajusta el acelerador y la palanca para Mantener 8.1 grados de ángulo de ataque... vector de velocidad en el centro de la \"E\".\
\
Utiliza las puertas como referencia para tu senda de planeo Manteniendo el vector de velocidad en el centro de la siguiente puerta.",
    ["DictKey_WptName_141"] = "",
    ["DictKey_GroupName_27"] = "New Static Object #007",
    ["DictKey_UnitName_22"] = "New Static Object #001",
    ["DictKey_ActionText_98"] = "The Hornet comes equipped with an Inertial Navigation Systems, or INS. Use mouse right clicks to set the INS switch to the GND (ground) position. This will start our INS ground alignment.\
\
When the switch is set to GND, press [SPACEBAR].\
",
    ["DictKey_GroupName_42"] = "New Static Object",
    ["DictKey_UnitName_19"] = "New Static Object #001",
    ["DictKey_ActionText_92"] = "With the right engine running and generator power, place the left and right Digital Display Indicators, or DDIs, to the DAY position using right mouse button clicks. Rotate the Head Up Display, or HUD, brightness knob clockwise by placing your mouse over it and rotating your mouse wheel forward.\
\
Once you see video displayed on the left and right DDIs and HUD, press the [SPACEBAR].\
",
    ["DictKey_WptName_65"] = "",
    ["DictKey_ActionText_120"] = "",
    ["DictKey_ActionText_129"] = "Congratulations on landing the Hornet! With practice, this will become second nature. \
\
You can end the lesson now by pressing the [ESCAPE] key.\
",
    ["DictKey_ActionText_88"] = "Good job. Note that in the top left portion of the IFEI you can see the RPM and TEMP of both the left and right engines. These will be important for when we start the engines.\
\
We will now turn on the Axillary Power Unit, or APU. This is a small, self-contained engine that augments the bleed air system and will start turning the engines for engine starts.\
\
Please the APU switch in the ON position with a left mouse button click.\
",
    ["DictKey_ActionText_90"] = "Once the green light next to the APU switch comes on, move the Engine Crank switch to the Right, marked by the R, with a right mouse button click. This will allow the APU to power the Air Turbine Starter, which in turns allows the Aircraft Mounted Accessory Dive, or AMAD, to starting turning the fan blades within the engine.",
    ["DictKey_WptName_32"] = "",
    ["DictKey_WptName_110"] = "",
    ["DictKey_GroupName_60"] = "New Static Object #017",
    ["DictKey_ActionText_127"] = "As your nose comes around to the runway heading, uncage the velocity vector on the HUD by pressing [C] and fly to place the velocity vector on the runway threshold where you wish to touch down.\
\
While maintaining on-speed AoA, use your throttle to control your glidepath and stick pitch to control your angle of attack.\
\
",
    ["DictKey_GroupName_48"] = "New Static Object #013",
    ["DictKey_ActionText_136"] = "Mantén el AoA en velocidad y vuela el avión hacia la pista con una velocidad vertical de no más de 750 pies por minuto, como se muestra en la indicación de altitud de HUD. No recojas (Tirar de la palanca antes de tocar la pista, coloquialmente llamado \"flare\") \
 \
Una vez que la rueda delantera descienda, usa el timón para Mantener la aeronave centrada en la pista y usa los frenos de las ruedas [W] para detenerte.",
    ["DictKey_GroupName_54"] = "New Static Object #015",
    ["DictKey_UnitName_58"] = "New Static Object #014",
    ["DictKey_ActionText_130"] = "Después de que la lección no esté en pausa, reduce la potencia a ralentí y vuela a través de las puertas. \
 \
Una vez que la velocidad aerodinámica esté por debajo de 250 nudos, baja el tren de aterrizaje moviendo la palanca de control del tren de aterrizaje hacia abajo; haz clic con el botón izquierdo en la palanca o presiona la tecla [G]. También baja los flaps completamente abajo moviendo el interruptor de flaps hacia abajo, a la posición FULL, ya sea haciendo clic izquierdo en el interruptor dos veces o presionando [IZQUIERDA CTRL + F]. \
 \
Una vez que el tren y los flaps estén abajo, continúa volando por las puertas y haz que el avión alcance el ángulo de ataque de velocidad. Este es el AoA adecuado que logrará el ángulo para que el gancho atrape el cable del portaviones. Querrás un ángulo de ataque de 8.1 grados, que colocará el vector de velocidad en el HUD en el centro de la \"E\". Además, tu objetivo de ángulo de ataque de 8.1 grados se indica mediante las luces de indexador AoA a la izquierda del marco de HUD. Cuando se encuentre en el AoA a velocidad (ángulo de ataque de 8.1 grados), se iluminará el círculo central amarillo. \
 \
Usa el acelerador para ajustar la trayectoria de planeo y el trimado de elevación para ajustar el AoA cuando los flaps están abajo. \
 \
Usa la primera parte de este vuelo para practicar el vuelo a velocidad estabilizada. \
 \
Presiona [BARRA ESPACIADORA] para continuar.",
    ["DictKey_UnitName_28"] = "New Static Object #001",
    ["DictKey_WptName_106"] = "",
    ["DictKey_descriptionText_1"] = "En las lecciones anteriores aprendimos cómo despegar y navegar, pero lo que sube, debe bajar. En esta lección, repasaremos los conceptos básicos del aterrizaje de un Hornet en un aeródromo en condiciones de Reglas de vuelo visual (VFR) utilizando una aproximación directa. Esto también será útil para la última parte de la lección de aterrizaje de Reglas de vuelo por instrumentos (IFR).",
    ["DictKey_UnitName_55"] = "New Static Object #014",
    ["DictKey_UnitName_13"] = "New Static Object #001",
    ["DictKey_WptName_74"] = "",
    ["DictKey_WptName_143"] = "",
    ["DictKey_GroupName_69"] = "New Static Object #020",
    ["DictKey_ActionText_134"] = "En este punto, debes estar en velocidad con un ángulo de ataque de 8.1 grados, indicado por el vector de velocidad en el centro de la “E” en el HUD. Usa el acelerador para ajustar la senda de planeo de manera que el centro de la \"E\" se coloque sobre el umbral de la pista. Usa el trimado de elevación para Mantener la velocidad AoA. \
Ahora deberías estar en una trayectoria de planeo de 3 grados hacia la pista.",
    ["DictKey_GroupName_24"] = "New Static Object #006",
    ["DictKey_WptName_146"] = "",
    ["DictKey_ActionText_86"] = "With that out of the way, we will now enable the two batteries. This will allow operation of the canopy and power the engine igniters. You’ll also notice that the Integrated Fuel and Engine Indicator (or IFEI) in the lower left portion of the instrument panel will have power.\
\
Move the battery switch to the ON position with a right mouse button click.\
",
    ["DictKey_WptName_71"] = "",
    ["DictKey_WptName_108"] = "",
    ["DictKey_GroupName_63"] = "New Static Object #018",
    ["DictKey_WptName_107"] = "",
    ["DictKey_UnitName_52"] = "",
    ["DictKey_GroupName_9"] = "New Static Object #001",
    ["DictKey_WptName_56"] = "",
    ["DictKey_WptName_68"] = "",
    ["DictKey_UnitName_82"] = "New Static Object #021",
    ["DictKey_ActionText_118"] = "We are now flying a heading of 250 degrees at 400 knots and 1,000 feet. Fly through the gates ahead which will place us at 800 feet and offset to the right of the runway. We don’t want to directly overfly the runway. Maintain an airspeed of 350 knots.\
\
Cage the velocity vector on the HUD by pressing [C].\
",
    ["DictKey_ActionText_95"] = "The Support page has several sub-pages line the Checklist, Engine, Fuel, ADI and HIS pages. For now though, press the FCS pushbutton to select the Flight Control System page.",
    ["DictKey_GroupName_39"] = "New Static Object #011",
    ["DictKey_GroupName_78"] = "New Static Object #023",
    ["DictKey_WptName_26"] = "",
    ["DictKey_ActionText_131"] = "Cuando estés listo, presiona [BARRA ESPACIADORA] y quitaré la pausa de la lección.",
    ["DictKey_UnitName_16"] = "New Static Object #001",
    ["DictKey_ActionText_97"] = "During this lesson and future lessons, you will often see and hear the Master Caution. This is the large, yellow labeled button on the instrument panel that will light when any caution condition is triggered. There will also be an accompanying “deedle deedle” sound.\
\
Pressing this button [N] will acknowledge the caution and extinguish the light. Further presses of the button will re-stack caution and advisory notices along the bottom of the left DDI. If the left DDI is not on, then the caution and notices will be displayed on another display.\
\
\
",
    ["DictKey_ActionText_132"] = "When you are ready, press [SPACEBAR] and I will un-pause the lesson.",
    ["DictKey_ActionText_113"] = "Once on the downwind leg, establish yourself at 600 feet and slow the aircraft to on-speed Angle of Attack of 8.1 degrees. This can most easily be seen on the HUD by keeping the vertical velocity indicator inside the E bracket. To the left of the HUD frame are the Angle of Attack Indexer Lights. When on-speed, the center “donut” should be lit.\
 \
Lower your landing gear by pressing [G] and lower the flaps to full down by pressing [LEFT CTRL + F].\
\
Maintain on-speed angle of attack during the downwind leg.\
\
Press [SPACEBAR] to continue.\
",
    ["DictKey_WptName_35"] = "",
    ["DictKey_WptName_53"] = "",
    ["DictKey_WptName_59"] = "",
    ["DictKey_WptName_103"] = "",
    ["DictKey_UnitName_70"] = "New Static Object #018",
    ["DictKey_UnitName_64"] = "",
    ["DictKey_WptName_20"] = "",
    ["DictKey_WptName_83"] = "",
    ["DictKey_WptName_50"] = "",
    ["DictKey_ActionText_94"] = "On the left DDI, press the MENU pushbutton to bring us to the Support (SUPT) page. ",
    ["DictKey_WptName_29"] = "",
    ["DictKey_ActionText_123"] = "Now on the downwind leg, lower your landing gear [G] and set flaps to FULL [LEFT CTRL + F] once below 250 knots.\
\
While doing this, maintain 600 feet.\
",
    ["DictKey_ActionText_100"] = "Now it is time to get the left engine started. Go ahead and left mouse click on the engine crank switch.\
\
Once the left engine is at 20% RPM on the IFEI, press [LEFT ALT + HOME] to move the left throttle from OFF to IDLE.\
\
When the left engine is at 60% RPM, press the [SPACEBAR] to continue.\
",
    ["DictKey_UnitName_34"] = "New Static Object #001",
    ["DictKey_descriptionBlueTask_3"] = "Sigue las indicaciones del tutorial.",
    ["DictKey_UnitName_37"] = "",
    ["DictKey_GroupName_57"] = "New Static Object #016",
    ["DictKey_UnitName_10"] = "",
    ["DictKey_descriptionRedTask_2"] = "",
    ["DictKey_ActionText_115"] = "Prior to touchdown, do not flair the aircraft, but rather let it fly into the runway with no more than 740 feet per minute, as indicated above your altitude on the HUD.\
\
That is an overview of what we will be doing. Before we try this out though, lets first set up a couple of things in the cockpit.\
\
First, set the altimeter display on the HUD to display radar (RDR) altitude.\
",
    ["DictKey_WptName_139"] = "",
    ["DictKey_ActionText_91"] = "Once the right engine RPM has reached 20%, as indicated on the IFEI, press [LEFT SHIFT + HOME] to move the right throttle from OFF to IDLE. This in turn will introduce fuel into the engine combustion chamber and start the engine ignitors.  \
\
Once the right engine RPM has reached 60%, the right engine start cycle is complete and the right generator is automatically engaged.\
\
Once at 60%, press the [SPACEBAR].\
",
    ["DictKey_ActionText_122"] = "Approaching the end of the runway, we will continue to follow the gates for a 180 degree turn into the downwind leg. The rate of turn will be based on a G that is 1% of our airspeed. In this case, 3.5 G for 350 knots.\
\
As you break into the pattern, keep your velocity vector just below the horizon line on the HUD for a descending turn to 600 feet.\
",
    ["DictKey_WptName_102"] = "",
    ["DictKey_WptName_44"] = "",
    ["DictKey_ActionText_93"] = "In the lower center of the instrument panel is the Multi-Purpose Color Display, or MPCD. Place your mouse over the power and brightness know and rotate your mouse wheel forward until the knob is set to full bright. It will take a moment to power on.\
\
Press the [SPACEBAR] once you see video displayed to the MPCD.\
",
    ["DictKey_WptName_111"] = "",
    ["DictKey_ActionText_135"] = "Mantén el AoA en velocidad y la ruta de planeo debe estar alineada con el umbral de la pista.",
    ["DictKey_ActionText_96"] = "The FCS page shows the status of the control surfaces and any detected FCS errors. The Xs indicate detected errors, but we will address these once the left engine is started.\
\
Press the [SPACEBAR] to continue.\
",
    ["DictKey_ActionText_126"] = "Okay, turn to base.",
    ["DictKey_WptName_62"] = "",
    ["DictKey_WptName_142"] = "",
} -- end of dictionary
